GET OUT!! Of The Raccoons' City is a charming, cute horror ttrpg about being a gang of raccoons trying to steal snacks from humans during a zombie outbreak.
The PDF is 25 small pages, full of cute art, with a clever style of layout that I don't think I've seen before. It feels almost like a children's book with the way the words and images are arranged---it's really easy to read, and a great way to present game information!
Mechanically, you play with dice and cards. Each card represents a group of humans, and each dice roll represents a mob of zombies. If you kite a group of zombies into a group of humans, the zombies eat the humans and you can steal their snacks. But if there are too many zombies, you have to keep leading them around. If there are ever humans left over after you lead a group of zombies into them, or if you are ever unable to kite the zombies into a new group of humans, you get eaten instead.
The core rules don't spell this out, but I think one way to play is by drawing several cards for the humans at the start and then seeing how many snacks you can get without pushing your luck too far. It's almost like a kind of solitaire with dice---and cute raccoon illustrations.
Overall, if you're looking for a quick, silly ttrpg---or if you want to see a really good example of how to combine rules and art---Get Out is really cool and worth checking out.
Thank you for your comment. I am very glad you have seen this game.
Your review made this game more understandable and interesting.
The game balance of "GET OUT" was not very well thought out, so I think "drawing several cards for the humans at the start" is a very good way to play.
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What a cute and charming game! I love the art, it is so adorable!!
Thank you very much!
I hope you enjoyed it!!
GET OUT!! Of The Raccoons' City is a charming, cute horror ttrpg about being a gang of raccoons trying to steal snacks from humans during a zombie outbreak.
The PDF is 25 small pages, full of cute art, with a clever style of layout that I don't think I've seen before. It feels almost like a children's book with the way the words and images are arranged---it's really easy to read, and a great way to present game information!
Mechanically, you play with dice and cards. Each card represents a group of humans, and each dice roll represents a mob of zombies. If you kite a group of zombies into a group of humans, the zombies eat the humans and you can steal their snacks. But if there are too many zombies, you have to keep leading them around. If there are ever humans left over after you lead a group of zombies into them, or if you are ever unable to kite the zombies into a new group of humans, you get eaten instead.
The core rules don't spell this out, but I think one way to play is by drawing several cards for the humans at the start and then seeing how many snacks you can get without pushing your luck too far. It's almost like a kind of solitaire with dice---and cute raccoon illustrations.
Overall, if you're looking for a quick, silly ttrpg---or if you want to see a really good example of how to combine rules and art---Get Out is really cool and worth checking out.
Thank you for your comment. I am very glad you have seen this game.
Your review made this game more understandable and interesting.
The game balance of "GET OUT" was not very well thought out, so I think "drawing several cards for the humans at the start" is a very good way to play.